Subcategories from this category:

How to spot Counterfeit Video Games

The Best Lost, but not Forgotten Video Game Consoles

Retro Video Game Consoles

With Nintendo’s popularity at an all-time low, Xbox and PlayStation have become the Coke and Pepsi of home game consoles. But there was a time when there were many systems on the market from which to choose. 

Continue reading

The Nintendo Virtual Boy, Is it Nintendo's Biggest Failure?

virtual boy 3d gaming console

Community college student Palmer Luckey made a splash at CES 2013 with his 3D gaming headset, the Oculus Rift. The buzz was so strong, in fact, that Facebook purchased Oculus in 2014 for the staggering sum of $2 billion. The interesting thing is that this technology is not new news.

Continue reading

Video Game Achievements & Trophies - Do They Consume You while Playing?

Video Game Achievements And Trophy

One of the biggest innovations of the 7th generation of video game consoles was the persistent metagame of achievement and trophy hunting. Though there were a few limited precursors (Activision in 1982!), Gamerscores originated with Xbox 360 achievements in 2005, but Valve and Sony quickly realized what a smart idea it was and added achievement and trophy systems to Steam and the PS3 in 2007 and 2008, respectively.
Continue reading

Game-Breaking Glitches: A Video Game Hit List

Game Glitches in 2015

Maddeningly, we’ve all had the experience. You’re progressing through an enjoyable game, devoting your time and being rewarded for it, when all of a sudden there’s a glitch. A glitch that makes it impossible for you to carry on as you were.

Continue reading

Videogames are the best thing to happen to storytelling!

Game Design in Video Games

In 1941, the Argentine writer Jorge Luis Borges wrote a story called “The Garden of Forking Paths” that was basically a “wouldn’t it be cool” vision of a story that could include all of its different possible outcomes—when a decision was made, the story could follow each of the forking paths that result.

Continue reading

Here is Why We are in the Golden Age of Retro Gaming

Retro Gaming

For a while there in the 90s and 00s it looked like video games would be a medium in which you could never look back. Video games are a medium tightly bound to its underlying technologies, and with those technologies improving in leaps and bounds, playing a three-year-old game, let alone a ten-year-old game,

Continue reading

World War I Meets Valiant Hearts in a Thriller of a Game

Valiant Hearts Video Game

I have killed a lot of digital enemies in my day. I can’t even imagine what my overall gamer kill count and bullet count are—I’ve popped enough related trophies and achievements to know it’s got to be high. Which is why I really appreciated the short, contemplative puzzle adventure title Valiant Hearts: The Great War, which follows four characters through the madness, heartbreak, and tenacity of the Western front in World War I.

Continue reading

Who Wants to Read in a Video Game?

Playstation 4 Bloodborne

Video games are primarily a visual medium—it’s right there in the word itself. But of course they’re more than that, too. There’s the interactivity, of course, and the sound design can really improve or drag down a game…and then there’s reading. 

Continue reading

Gameplay Is King: Why Game Dev Story Rules - AC3 Sucks!

why gameplay can ruin a video game

I recently finished two games that I had been looking forward to for some time: a quirky little mobile game (originally on PC in 1997) about game developers called Game Dev Story and the culmination of the Desmond trilogy, Assassin’s Creed III.

Continue reading

Why A Big FF Fan Quit Final Fantasy Tactics War of the Lions

Fantasy Tactics War of the Lions

I’m a pretty big Final Fantasy fan. I came into the series with VII and have played everything since besides the MMOs and the two sequels to the lackluster XIII. I’ve had conversations with friends about what the Final Fantasy musical RPG that never was would have looked like (I would totally play that—good or bad, it would be hilarious).

Continue reading

Bloodborne Is Fun BECAUSE It’s Hard—And Here’s Why!

PS4 Exclusive Bloodborne

I’m not the kind of player who longs for “the good old days” when games seemed to hate you and want you to die. My attempt to replay Paperboy and recapture the glory of my NES days was short-lived as I realized how needlessly, unrewardingly cruel that game is—I just didn’t know any better as a kid. 

Continue reading

Golden Suns Storytelling Catastrophe, Is it a Waste of Time?

Retro GBA RPG Golden Sun

My retro review of Golden Sun briefly touches on the game’s major storytelling blunder alongside consideration of other elements of the game, many of which are quite well done. Here, though, I want to spend more time analyzing what went so terribly wrong with Golden Sun’s storytelling, especially the ending.

Continue reading

Eye-opening Techniques to Spot Counterfeit Pokemon DS Games!

Fake Pokemon Nintendo DS Games

Continue reading

When Great Games Go Wrong: Bad Moments in Good Games

Metal Gear Solid - GamePlay Mechanics

In another article, I discuss awesome moments or levels in otherwise mediocre (or merely good) games. Here, I’ll consider the other side of the coin: good or great games dragged down by terrible moments or terrible design decisions. 

Continue reading

Diamonds in the Rough: Awesome Parts of Awful of Games

The Good Parts of a Bad Video Game.

I played Thief this month when I got it free for PS3 from PlayStation Plus. Thief is not a great game. It’s mostly a pretty mediocre game, especially if you’ve played the far superior Dishonored.

Continue reading

Is Gaming A Waste of Time, Or a Great Way to Spend Our Time?


Over the past couple of months, I sunk over 120 hours into a playthrough of Dragon Age: Inquisition. That comes out to an average of 2-3 hours a day. I’m a married man with graduate degrees and a lot of things to do, but for the last couple of months, most of my free time went into fighting dragons in Thedas in a single-player game (I only spent a few hours in DA:I’s multiplayer mode).

Continue reading

You Ain’t Seen Nothin Yet: Game-Changing Post-Credits Scenes

Post Credit Video Game Scenes

In another article, I discuss post-credits scenes played for comedy or as cliffhangers—scenes that don’t massively change the game you’ve played. This article is about games that save such a shock for after the credits that you can’t fairly say that a player who doesn’t see it knows how the game ends. 

Continue reading

Post Credit Video Game Scenes - Are They Worth Watching???

video game end credits

Whether it's the influence of the recent Avengers series of Marvel movies or just that video game storytelling is continuing to develop, post-credits scenes seem to be getting more and more common in games these days. The tradition of hiding some sort of Easter egg after the credits has been around in movies at least since the post-credits tagline “James Bond will return . . . “ was first used in 1963’s From Russia With Love (though post-credit scenes weren’t popularized until 1979’s The Muppet Movie). 

Continue reading

Why Keep the Flawed Masterpiece GTA V So Stupid, When It Could At Least Be Irreverent and Clever?

Grand Theft Auto V

I recently finished a fifty-five-hour playthrough of Grand Theft Auto V. It is a brilliant achievement. It’s a ridiculously fun game. It’s also a very disappointing game.

Continue reading

More & More Indie Games are coming out with Retro Graphics

Indie Games and Retro Graphics

In a recent article, I discuss different kinds of retro games being made today—those with a major contemporary twist and those that expand and deepen what the old games did.  Our case study will be To The Moon which was released back in 2011’s.

Continue reading