In another article I discussed the relative merits of the two main fifth-gen consoles—the Nintendo 64 and the PlayStation (One)—during their first holiday seasons after launch.
Subcategories from this category:How to spot Counterfeit Video Games
The Nintendo 64 is a video game console that is seen as a lot of things. With the benefit of hindsight, it is easy to look back and see the console as the moment where Nintendo started to lose its grip on the video game industry that it once dominated.
Spoiler warning: This post contains spoilers for The Last of Us (little ones), the Left Behind DLC for The Last of Us (big ones), and, well, 1987’s Metroid.
A lot of role-playing games (RPGs) new and old let you pick the sex of your character (male or female) before you start. Which is awesome. I’ve played Mass Effect with both Maleshep and Femshep characters and got two games’ worth of quality voice acting for the price of one.
Spoiler note: This post contains plot spoilers about Borderlands and Borderlands 2 and, by default, spoilers about the characters in the upcoming Pre-Sequel who also appear in Borderlands 2. Spoiling Borderlands 1 for you might actually be doing you a favor, though. That ending’s terrible.
Social Sim: Check. Dungeon-Crawler: Check. Persona Does It All Both Absurdly and Well
One of the most pleasant surprises of the end of the PS2’s life cycle were Atlus’s Persona 3 (2007) and Persona 4 (2008), both released in North America long after the next generation of consoles had come out.
With the release of Borderlands: The Pre-Sequel less than a month away, I’ve been thinking about my utter inability to stop playing Borderlands games and attend to more important things in my life like family, work, and feeding myself. I like shooters.
Has Mainstream Gaming Gotten Less Patient?
I remember a time in about 1991 when I borrowed Super Mario Brothers 3 from a friend for a weekend. I wanted to beat it before I gave it back, but this being the relatively early days of console gaming,
Why I love gaming with Board Games
A few weeks ago, E. Ortiz wrote an interesting article over at Big Blue Die (Which is no longer Live) is about why board games aren’t going to be killed off by video games, noting the emphasis on in-room socialization and tactile engagement with the game.
Spoiler Alert: This post contains spoilers about The Wolf Among Us and Season Two of The Walking Dead by Telltale Games (and implied spoilers about Season One).
Spoiler Alert: This post contains spoilers about Season One of Telltale’s The Walking Dead.
As I discuss in a related post [here], escort missions are usually terrible, bringing otherwise fun games to a screeching halt with shoddy mechanics, annoying characters, and terrible AI.
Escort missions. Few things in videogames can elicit a Khan-like scream of despair from players so quickly.
Where You Play Affects Your Games (or, Where You Play Them, Games Will Come)
Where we game has changed a lot in recent years, not only with the success of the Wii as a system where games are played in a space, not just on a screen (quickly imitated by Kinect for the Xbox 360 and Move for the PS3).
And the Award for Best Video Game Awards Goes To No One
Movies have the Oscars, TV the Emmys, theatre the Tonys, and music the Grammys. What do video games have? Thinking about game awards reveals how different from older entertainment media today’s game industry really is.
Note: spoilers for the two games being discussed are all over this article.