Breath of The Wild is still fresh in gamers’ minds, and for good reason. Nintendo once again managed to revitalize one of their iconic characters and place them into an adventure that’s worthy of the hall of fame.
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Listen, we all know it and it’s been discussed a million times already – the Star Wars prequels aren’t exactly cinematic gold. You hear me Jar Jar? Nobody likes you Jar Jar! Luckily, the same fate didn’t befall all of the video-game tie-ins for the Star Wars prequels.
It's always tough to quantify how much of a cultural impact things have when you're looking back at them several years (or decades) later. No one can really put into words what it felt like to be alive when a piece of art that was iconic first came out.
There are portions of Castlevania that will defeat you. Portions that will make you look back mournfully over your life and the decisions that led you up to this point – your 17th straight death courtesy the Medusa heads.
Super C is a throwback to the glory days – when men were men, and video games were punishingly, brutally difficult. Super C, the North American NES version of Super Contra, was released in 1990. It features the same muscle-toting, cigar smoking badass heroes that everyone loves.
Movies and licensed video-games usually go together about as well as oil and water. Fortunately, during the 90s, Disney had a string of video-games that not only served as passable entries for fans of the movies, but were great games in their own right.
Welcome to the future. In this world, humanity has apparently run out of things to entertain themselves. The mega-rich have been upping the ante steadily to the point where only one thing can really get their adrenaline racing again – racing extreme machines that hover several feet above the ground. F-Zero is an entertaining racer set in a futuristic universe (that frankly sounds awesome).
The Uncharted series of games have always been about scale – the scope of the stories is epic, the visuals are beautiful and the landscapes you journey through are vast and diverse.
Let’s face it – executing a perfect superhero landing onto a field of battle and mowing down thousands of enemies, dozens with every attack is a lot of fun. And when you get to execute said carnage with some of your favorite characters?
Story and Gameplay that Build on Each Other Keep Fire Emblem Fun
Released fifteen + years ago, Fire Emblem for the Game Boy Advance has proven itself one of those rare games well able to stand the test of time. The graphics have been surpassed, of course, but Fire Emblem was never primarily about the graphics.
Who would’ve thought plants and zombies would make natural enemies? When PopCap Games first introduced the world to this epic rivalry in 2009, gamers took an immediate liking to the cute graphics, silly humor and wacky presentation.