With Nintendo’s popularity at an all-time low, Xbox and PlayStation have become the Coke and Pepsi of home game consoles. But there was a time when there were many systems on the market from which to choose.
Community college student Palmer Luckey made a splash at CES 2013 with his 3D gaming headset, the Oculus Rift. The buzz was so strong, in fact, that Facebook purchased Oculus in 2014 for the staggering sum of $2 billion. The interesting thing is that this technology is not new news.
The Stuff you need to know: There’s something about a perfect heist that is viscerally satisfying. Some of the greatest films of our time are heist stories – Reservoir Dogs, Heat, and The Usual Suspects. Maybe it’s the thrill of casting off the shackles of society and organized behavior.
One of the biggest innovations of the 7th generation of video game consoles was the persistent metagame of achievement and trophy hunting. Though there were a few limited precursors (Activision in 1982!), Gamerscores originated with Xbox 360 achievements in 2005, but Valve and Sony quickly realized what a smart idea it was and added achievement and trophy systems to Steam and the PS3 in 2007 and 2008, respectively.
The Intro: By their very nature, shooters are all about violence. Usually, the grim, gritty, blood splattered kind of violence. In recent times, however, there have been a whole spate of games which challenge the genre tropes they fall under.
Many people, even those who aren’t into the current gaming scene, have a certain strong nostalgia for the video games of their youth. You might remember feeding quarter after quarter into games like Galaga and Ms. Pac Man at that arcade next to the mall food court, or maybe your favorite part of going grocery shopping with your mom was that there was a Frogger machine at the store!
Maddeningly, we’ve all had the experience. You’re progressing through an enjoyable game, devoting your time and being rewarded for it, when all of a sudden there’s a glitch. A glitch that makes it impossible for you to carry on as you were.
The Intro: Magicka 2 had one of the most hilarious announcement trailers for a game in recent history. It featured an out of work wizard committing blunder after blunder until he saw an ad where wizards were being hired.
The Intro: Destiny was supposed to be the greatest thing to happen to shooters since sliced bread. It wasn’t. The game featured a notoriously weak story and several critical gameplay bugs, including a loot system that would make Scrooge McDuck wince.
The Intro: A large portion of the horror genre is based on shock value. Where jump scares don’t work, horror stories often go to the weirdness well, mining terror out of sheer grotesqueness and/or gore. Occasionally, these efforts work spectacularly and deliver a setting or a character which is truly memorable.
“The Unfinished Swan is a game about exploring the unknown. The player is a young boy (Monroe) chasing after a swan who has wandered off into a surreal, unfinished kingdom. The game begins in a completely white space where players can throw paint to splatter their surroundings and reveal the world around them.” The game was released on October 23, 2012, and is available exclusively for the PlayStation 3, PlayStation 4, and the PlayStation Vita. It's a downloadable game so to buy it you'll need to visit Sony's online store.” ---- http://www.giantsparrow.com/games/swan/