Aside from my first console and first computer, falling a console generation behind in the mid-nineties was the best thing that ever happened to me as a gamer. In the early nineties, I missed the fourth generation of consoles (SNES, Sega Genesis, etc.) completely while getting into PC gaming (I played on my friends’ systems but never owned one).
The Saturn and Dreamcast were two machines that enjoyed as many similarities as they did stark differences. One system marked the end of the ‘90s gaming era and the other ushered in the much-heralded 6th-generation of consoles that defined the new millennium.
Is there a revenge element to the plot?), so there aren’t any direct plot spoilers here. You only need to avoid reading the post if you don’t want to know whether a character or game’s situation is morally ambiguous or complicated.
When I saw the roller-coaster-like movie Gravity, I was surprised to realize that I occasionally felt like I was watching a video game on a giant screen. The film fluidly changed perspectives back and forth from third to first person, often framing the action as a game would, and the focus on challenging environments presenting life-and-death decisions almost constantly was also very game-like.
Ever since the advent of the VCR, it’s been a tradition for kids to pop in some horror flicks when Halloween night rolls around. But a new generation is here, one that grew up playing console video games, and one that saw the rise of the “survival horror” genre.
As entertainment consumers, most of us love remastered old releases. Whether it’s music or film, giving the classics an update is more often than not a net positive. And the trend of remastering old video game titles has also grown to be a mostly positive thing, as we discussed in a previous post.