In another article, I discuss post-credits scenes played for comedy or as cliffhangers—scenes that don’t massively change the game you’ve played. This article is about games that save such a shock for after the credits that you can’t fairly say that a player who doesn’t see it knows how the game ends. 
Whether it's the influence of the recent Avengers series of Marvel movies or just that video game storytelling is continuing to develop, post-credits scenes seem to be getting more and more common in games these days. The tradition of hiding some sort of Easter egg after the credits has been around in movies at least since the post-credits tagline “James Bond will return . . . “ was first used in 1963’s From Russia With Love (though post-credit scenes weren’t popularized until 1979’s The Muppet Movie). 
I recently finished a fifty-five-hour playthrough of Grand Theft Auto V. It is a brilliant achievement. It’s a ridiculously fun game. It’s also a very disappointing game.
In a recent article, I discuss different kinds of retro games being made today—those with a major contemporary twist and those that expand and deepen what the old games did.  Our case study will be To The Moon which was released back in 2011’s.
Video games are one of the most important cultural developments of our time. The early 20th century had film, radio, and TV. The late 20th and early 21st centuries have the internet, computers, and video games.
A new King’s Quest? Remastered Day of the Tentacle joining Grim Fandango as LucasArts games I can finally play again? And…an UNupdated Final Fantasy VII on PS4? One of these things is not like the other.
The Xbox One and PlayStation 4 have been out for a year now and I’m ready to jump in. I’ve been the happy owner of a Wii U since spring (even happier this month with the release of the first Mario Kart 8 DLC for a terrific price), but since the last generation, I’m of the opinion that I need a Nintendo console and one of the other two to really keep up with console gaming.
Spoiler warning: This post contains spoilers for The Last of Us (little ones), the Left Behind DLC for The Last of Us (big ones), and, well, 1987’s Metroid.
A lot of role-playing games (RPGs) new and old let you pick the sex of your character (male or female) before you start. Which is awesome. I’ve played Mass Effect with both Maleshep and Femshep characters and got two games’ worth of quality voice acting for the price of one. 
Spoiler note: This post contains plot spoilers about Borderlands and Borderlands 2 and, by default, spoilers about the characters in the upcoming Pre-Sequel who also appear in Borderlands 2. Spoiling Borderlands 1 for you might actually be doing you a favor, though. That ending’s terrible.

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