From GoldenEye to modern co-op, split-screen gaming keeps friends on the couch, sharing laughs, rivalries, and single screen.
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- Written by: Brandon Perton
Explore our latest retro game haul, featuring Resident Evil, Silent Hill, GameCube favorites, and a few collectible surprises.
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- Written by: Brandon Perton
What connects point-and-click adventures, RPGs, and visual novels? See how player choice makes their stories feel like games.
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- Written by: Brandon Perton
Lorelei and the Laser Eyes mixes puzzles, mystery, and retro style with influences from Resident Evil, Myst, Zelda, and more.
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- Written by: Brandon Perton
Sometimes quitting a video game is the better choice. Here’s why knowing when to stop can make the experience more enjoyable.
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- Written by: Brandon Perton
PlayStation just announced that new PS5 games will no longer ship on disc starting in 2028. Here's why physical games matter more now than ever.
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- Written by: Brandon Perton
Video games weren't always meant to be finished. You didn't "complete" Pong; you played a match and moved on. But somewhere between the arcade era and Final Fantasy VII Rebirth's 90-hour average playthrough, the purpose shifted: games became something to finish. So how did we get here, and is longer actually better?
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- Written by: Brandon Perton
Raya Systems made SNES games about diabetes, smoking, and asthma for hospitals. They weren't good games. The research behind them was.
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- Written by: Brandon Perton
Before home computers were common, most kids encountered gaming on classroom computers. For a generation of students, that meant Oregon Trail, Carmen Sandiego, Reader Rabbit, and a few titles so strange they got pulled from schools entirely.
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- Written by: Brandon Perton