I was surprised to discover Bloodborne hides its lore in item descriptions - from Skyrim's 820 books to Baldur's Gate 3, proving players love reading, text enhances gaming more than you think.
- Details
- Written by: Brandon Perton
I started a King Peasant revolution at Thanksgiving and my sisters stayed mad for years - turns out video games taught me social consequences better than online gaming teaches my kids today.
- Details
- Written by: Brandon Perton
I was in junior high when Genesis felt cutting-edge and cool - then watched Sega squander it all with scattered add-ons and movie clip games that drove me straight to PlayStation.
- Details
- Written by: Brandon Perton
My employees get excited when they find a Famicom adapter. However, 90% of NES collections lack them. Here's how to spot the rare ones using the weight test and screw count method.
- Details
- Written by: Brandon Perton
That damn dog - I wish you could shoot the fu**ing dog. Duck Hunt defined the NES Zapper experience, but Freedom Force made you feel like John McClane meets Terminator.
- Details
- Written by: Brandon Perton
Before home computers were common, most kids encountered gaming on classroom computers. For a generation of students, that meant Oregon Trail, Carmen Sandiego, Reader Rabbit, and a few titles so strange they got pulled from schools entirely.
- Details
- Written by: Brandon Perton
Explore in-depth analysis of video game storytelling, design mechanics, player choices, and the emotional experiences that shape how we play.
- Details
- Written by: Brandon Perton
My friend shouted across the frisbee golf field: "You have to play Persona 3 Reload on hard!" Here's why difficulty settings make some games feel completely different.
- Details
- Written by: Brandon Perton
Before diving into FF7 Remake and Rebirth, I went back to the 1997 original, and it made both games infinitely richer. Here's how I structured the experience.
- Details
- Written by: Brandon Perton